Demo Reel 2009
VIDEO
Hello, and welcome to DanFornace.com. I'm currently studying Digital Media, hoping to break into the Animation and Gaming Industries. I'm still undecided on what I would like to specialize in, so during my school years I have put time and effort in many projects spanning across 3D Animation, Flash and Web Interactivity, 3D and 2D Game Design, and Graphic Design. While I continue my studies at Drexel University , I will keep updating my portfolio with the new skills I acquire. Check back often to see my recent progress!
Demo Reel Breakdown
1,8,14. Cat and Mouse - 3D Animation - Solo Project
Created the whole Animation from Concept to Storyboard to Production in 3 Weeks in the Spring of 2009.
2,12. Lord of the Smash - Game - Solo Project (Graphic Help)
A Lord of the Rings Fan Game started in 2002 that really picked up steam in the Summer of 2009.
Programmed, Designed and Sprited with help on Character Sprites, Menus, Backgrounds and Sounds.
3,11. Phantasms - 3D Animation - Group Project
A 3 Week Group Project done during the Spring of 2009 with two other group members.
Responsibilities included Modeling Deer and Wolf Heads, Modeling and Texturing Background Pieces, Camera and Lighting Work and Rendering.
4,10. For the Motherland Intro - 3D Animation - Solo Project
A 4 Week Animation done in the Winter of 2009.
Learned about Keyframing, and Maya Animation while experimenting with Toon Shader.
5. For the Motherland Flash - Game - Solo Project
A 2D Flash Game brought from Concept to Production in 10 Weeks during the Summer of 2009
Learned about Flash Programming, Frame-by-Frame Animation, and Font Use while experimenting with Layers and a unique art style.
6. Character Animation Action - 3D Animation - Solo Project
The Rig for this Model was created by Nick Avallone, a Grad Student of Drexel University.
Learned about recreating motion in Character Animation by recreating a goal by Peter Forsberg during the Fall of 2009.
7,14. Big 5 Brawl - 3D Game - Group Project
A 3D Fighter Designed in Unity brought from Concept to Prototype in 10 Weeks during the Fall of 2009.
Responsible for Modeling, Rigging, Painting Weights and Texturing of both Characters.
9. Shark Zodiac - Flash - Solo Project
An Interactive Flash Application made during the Winter of 2009.
Learned about Flash programming, design and Animation.